Friday, April 16, 2010

360 Developer: Hitting Graphical Limit B ...

Major Nelson recently interviewed Mark Terrano, a video game programmer and Design Director for Hidden Path Entertainment on the progress of the industry from a technological point view, and specifically his evaluation of the current generations technical achievements and limitations for the Xbox 360 XBLA games.


Transcript of Segment in Interview
Major: Looking back on all the work you've done in the industry, are you surprised at where you are today in terms of technology or do you see alot of power in the box to be unlocked - specifically for the Xbox 360..

Developer: I think we've really pushed where we can go graphically, I think realism is losing some of the luster - I would love to see some work done on what we call ''non-photo realistic rendering'', paint-related techniques, we do things you can do in movies but I'm more interested in what you can't do in movies...

Major: Interesting..

Developer. I thought it was sad that we had to let the Matrix to show how fun Bullet-Time could be, we (developers) have control of the camera, we have control of the content, we're not limited by lenses etc, we (the industry) can do alot more things to draw the players attention to tell a story that haven't been discovered by movie camera's.

Major: Interesting, I never really thought of it like that. Why keep pushing the photo-realism that you could do more things to make the gameplay more effective.

Developer: Right. And I think the bar could be alot higher with animation and A.I, the things really cue into when interacting with an environment to make it more believable, to just make the characters - the scenes, we interact with more fun. We're seeing really good physics now, we all know how much fun it is to drive and smash cars in BURNOUT and do alot of things to make it more fun with the physics..etchttp://www.n4g.com/dev/NewsCom-145939.aspx?CT=1#Comments360 Developer: Hitting Graphical Limit B ...
Xbox Live Arcade developer...rriiiiggghhhttt..360 Developer: Hitting Graphical Limit B ...
Yeah, graphical limitations for Xbox Live Arcade games, not the entire thing :
|Balls. The 360's barely been out 3 years, it hasn't hit it's graphical limit.
If every game can't look better then what Gears 2 will look like, so what?
I believe it.. With the exception of the upcoming Gears 2, X360 hasn't had a big graphical update since the first Gears. And keep in mind X360 is supposedly ''easy to develop for.''
I believe BOTH Gears 2 and RE5 are pushing the console, visually. I don't see much improving after those 2..but he makes good points on animation and A.I which are important for GOOD gameplay, IMO.
[QUOTE=''EmperorSupreme'']I believe it.. With the exception of the upcoming Gears 2, X360 hasn't had a big graphical update since the first Gears. And keep in mind X360 is supposedly ''easy to develop for.''[/QUOTE]isnt he talking about xbox live arcade? :
|[QUOTE=''thrones'']Yeah, graphical limitations for Xbox Live Arcade games, not the entire thing :|[/QUOTE]I will take it one step further. The TC is taking two totally unrelated comments, assuming ''we have really pushed the graphics'' means ''we've hit the limit'' and then combined those comments to create a totally misleading and deceitful thread.I'm a PS3 fan, and I also think the 360 will have hit its graphical max this year...but this thread is BS and a total distortion. The developer has not even come close to saying what the TC claims.
How big of a technological leap is Gears 2 over the original?

Tsunoda: They're just masters at upping the ante on the technology every go round. It's funny, a lot of people ask, ''At this point in the life cycle, how much of the capabilities of the hardware are you using on this project?'' And the funny thing about game developers is that we're going to use 100% of the hardware capabilities. You're always taxing out the machine to its fullest extent. The thing Epic is really great at is the pipe is [only so big] and it's how much more stuff can they cram into that pipe with their technology advancements in every version of the game. What was once not possible on the 360 -- yeah, now that's all in Gears 2.

Some developers will make technology for the sake for technology. [Epic] is really good at building technology for better gameplay... Like the destructible environments. It's really complex thing to pull of technically, but it adds a lot to the gameplay for Gears. It's not just a technical showcase, it's enhancing the gameplay.

your ownage threads are weak and easy to destroy cow.

[URL]http://xbox360.ign.com/articles/874/874522p3.html[/URL]
[QUOTE=''EmperorSupreme'']I believe it.. With the exception of the upcoming Gears 2, X360 hasn't had a big graphical update since the first Gears. And keep in mind X360 is supposedly ''easy to develop for.''[/QUOTE] mass effect?
No where does he state the xbox360 is at its limit in terms of graphics. He said pushng for realism is at its limit.
[QUOTE=''clone01''] [QUOTE=''EmperorSupreme'']I believe it.. With the exception of the upcoming Gears 2, X360 hasn't had a big graphical update since the first Gears. And keep in mind X360 is supposedly ''easy to develop for.''[/QUOTE] mass effect?[/QUOTE]Bioshock?
I think you have slightly misinterpreted the words of the developer. He says that we have pushed graphics. In other words this is where the emphasis has been, not that we have pushed graphics as far as they will go (although he may imply this slightly). He says that this approach is losing its luster, which I would interpret as meaning that we are beginning to suffer from diminishing returns, where greater and greater effort is necessary to significantly improve graphics.I believe he is saying (as I believe) that redirecting some of that effort to improving AI (for instance) would give better returns in terms of game quality.
I'd actually want that to happen a bit, but i guess the wii is already heading down that path.
Dude, if gears2 happens to be the graphical limit of X360, then its more than enough for me. I mean Gears2 looks freaking fantastic!
XBLA games...:
|[QUOTE=''EmperorSupreme'']I believe it.. With the exception of the upcoming Gears 2, X360 hasn't had a big graphical update since the first Gears. And keep in mind X360 is supposedly ''easy to develop for.''[/QUOTE]well not supposedly. pretty much every multiplatfor developer has said its easier. also GTA4 was delayed because of the PS3!
[QUOTE=''thrones''] Xbox Live Arcade developer...rriiiiggghhhttt..[/QUOTE] That developer clear has never seen Gears 2 or even Gears 1 i think
[QUOTE=''clone01''] [QUOTE=''EmperorSupreme'']I believe it.. With the exception of the upcoming Gears 2, X360 hasn't had a big graphical update since the first Gears. And keep in mind X360 is supposedly ''easy to develop for.''[/QUOTE] mass effect?[/QUOTE]Thats what I was gonna say.
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